The basic approach, including the combat system, level flow and pacing of bosses and puzzles remains. Strategic genius notwithstanding, people aren’t going to call you a god of war if you can’t step away from the maps and kick a little ass when required. With God of War III, fans of the series will find a game thats been refined and expanded. It provides integration of RPG systems, narrative-based exploration, special weapons, and storytelling techniques from several gaming genres. It shows a passionate appreciation for Norse stories by creating compelling characters out of these gods. Qi finally meets the old sensei, who fights on even after he’s forced to send his underlings scurrying to safety, and the elder puts up a hell of a fight. God of War is a well-crafted third-person action and puzzle game with a beautiful story. In fact, this is the rare action film whose climactic one-on-one showdown doesn’t play like an obligatory set piece. Small-scale duels like this one can be more engaging than the epic army clashes in God of War. It takes a bit of mano-a-mano between Qi and their leader to convince the miners to join the cause. (Instead, the movie somewhat incredibly turns her into an action hero.) But the politically naive Qi does manage finally to get permission to create that new army, after discovering a mining village whose scrappy populace has had to fight to keep its gold. Scenes with his proud, beautiful wife (Regina Wan) sometimes feel like misdirection, hinting at betrayals or feuds that never come. Qi is less interesting as a man, though his loyalty to Yu is endearing. The screenplay helps make Qi’s cleverness engaging for those of us who don’t pore over military biographies for fun, sharing his interest in new weaponry - like “three-eyed” muskets and an ouchy-looking spear adorned with tree branches - and keeping the tricky tactics simple enough for us to grasp. As the Ming forces, with Qi as their new leader, behave in ways that baffle younger generals, the sensei realizes he has found a worthy opponent. Unscrupulous though he may be, the old colonel knows talent when he sees it. His elderly commander (an unnamed “sensei” played charismatically by Kurata Yasuaki) more or less shrugs - “to each his own,” he says, accepting that such alliances are necessary if Japan wants to rule the world. While Qi begs his superiors to let him train a new, braver army, a counterpart on the Japanese side is aghast at those ronin, who blow off post-battle steam by raping villagers. Early on, we get to see idealistic young soldiers on both sides complain about those under their command. Zhao is General Qi, who with Hung’s General Yu has been mounting a siege on a compound held by an odd coalition: A group of elite Japanese warriors commands an unruly bunch of ronin, masterless samurai who in this case are more loutish than usual. Competent on all fronts but never dazzling, it should please genre devotees but won’t cross over to a broader audience. as Jackie Chan’s frequent co-star) whose long campaign against the pirates bore no fruit. Vincent Zhao is well cast as a stiff, duty-driven warrior who steps into the shoes of a General ( Sammo Hung, known in the U.S. Strategy’s the star in God of War, Gordon Chan’s historical action film about a Ming Dynasty commander intent on beating a superior force of pirates led by Japanese samurai.
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